We've submitted an abstract and are finalizing our poster design, and in the meantime have gotten more familiar with Pogamut through its tutorials. Up next is choosing a method for recording human gameplay.
For now, check out our abstract below, and we hope to see you next Friday at the Forum!
The Botprize is an international competition in the creation of humanlike video game AI (bots) in the first-person shooter game Unreal Tournament 2004. This experiment intends to create such a bot. Data will be gathered from human players and the bot will mimic the human activity through machine learning algorithms. It will access human data from a scenario similar to its own and use the humans’ decisions as a directive for its next action. It is hoped that methods are developed to train software to follow human example in various applications such as social communication, teaching, and cooking.
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